Controls:

WASD/Arrow Keys  - Move

Space/up/W - Jump

Z/Left Click (Hold) - control wind (only after gaining a wind power-up)

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For AZERTY keyboards:

QZSD - Move

Space/up/Q - Jump

W/Left Click (Hold) - control wind

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Boost your way up the mountain!

Aeolus, the keeper of the winds, is tired of being tossed around by the gods. He embarks on a quest to climb Mount Olympus (with his wind powers!) and claim a spot on the sacred mountain.


In this game, the user can control when the wind blows, as a reference to Aeolus, a side character from The Odyssey who had the power to capture wind spirits and put them in bags for later use. 


Made in 72 hours or less for Mini Jam 101 by Rishit Khare


Thanks to the following people for their free open-use art assets:

 - Ansimuz : clouds and sky background

 - Kacper Woźniak : Character sprite base (I edited on top of it)

 - Trixie : Tile-map assets

Download

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Click download now to get access to the following files:

The Legend of Aeolus.dmg 50 MB
The Legend of Aeolus.zip 33 MB

Comments

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nice n simple

Nice movement but i feel that some jumps are to tight and needed to use the extra frames that lets me jump a bit after the edge.

Thank you for the feedback! I might update the game to have one or two extra tiles on the ends of some platforms, because this is a common thread among the feedback I've gotten. Do you remember any specific levels that you struggled with?

cool concept movement feels a bit heavy and it would be nice to see more variety in levels and interactables but still great

Thank you so much for your feedback! When you say "heavy" what exactly do you mean? are you saying the movement is slow, or the jump is too low?

slow but i understand it would mess up all the timings in game